AI Insights · Timothy · April 2024
Top 5 Hidden Objects Games on iOS in Netherlands: Q1 2024
Discover the performance trends of the top 5 Hidden Objects games on iOS in the Netherlands for Q1 2024, including weekly downloads, revenue, and active users.
In the first quarter of 2024, the top 5 Hidden Objects games on iOS in the Netherlands showed varied performance trends in terms of weekly downloads, revenue, and active users. The data, provided by Sensor Tower, offers a comprehensive look into how these games fared over the quarter.
Hidden Objects - Find It Out from Guru Smart Holding Limited saw a steady increase in weekly revenue, peaking at around $365 in the week of February 19. Weekly downloads peaked mid-January at approximately 2K but gradually declined to about 1.1K by the end of March. Active users increased steadily from 3.7K at the start of January to around 6.3K by mid-March.
Scavenger Hunt! by Popcore GmbH experienced a notable surge in weekly revenue, reaching $414 in mid-March. Weekly downloads fluctuated throughout the quarter, starting at around 1.2K in early January and closing at approximately 1.1K by the end of March. Active users saw some fluctuations but generally remained around the 3K to 3.8K range.
Hidden Objects - The Journey from SayGames LTD showed a significant rise in weekly revenue towards the end of March, peaking at $203. Weekly downloads varied, with a notable high of about 1.4K in early March. Active users increased from 659 in early January to nearly 1.9K by the end of March.
Unsolved: Hidden Mystery Games by Artifex Mundi S.A. had the highest weekly revenue among the top 5, peaking at $2.8K in mid-February. Weekly downloads showed a declining trend from around 1.1K in early January to approximately 466 by the end of March. Active users remained relatively stable, fluctuating between 3.6K and 4.5K throughout the quarter.
Find Differences Search & Spot from Yolo Game Studio had minimal weekly revenue, with the highest being $35 in early January. However, weekly downloads saw a dramatic rise towards the end of March, reaching approximately 2.1K. Active users also peaked at around 4.4K by the end of the quarter, up from 2.2K at the start of January.
For more detailed insights and data on app performance, visit Sensor Tower.